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AI Insights · Timothy · July 2024

Q2 2024 iOS Performance of Top Boxing Games in the US

An overview of the top 5 boxing games for iOS in the US during the second quarter of 2024, highlighting user engagement and financial trends. Detailed insights are available at Sensor Tower.

Q2 2024 iOS Performance of Top Boxing Games in the US

In Q2 2024, the iOS boxing gaming scene saw varied performances across the top 5 titles in the United States. Data sourced from Sensor Tower provides a glimpse into how these apps fared in terms of downloads, revenue, and weekly active users.

Real Boxing 2 experienced a notable spike in downloads, peaking at 1.35M in the third week of May, and saw its weekly active users more than double from 891K at the start of April to 2.1M in the third week of May. Revenue trends fluctuated, ending the quarter at $128K.

EA SPORTS™ UFC® 2 maintained a steady stream of downloads, reaching a high of 713K in the fourth week of April. Weekly active users showed growth in mid-May, reaching 3.36M, while revenue saw a dip towards the end of June, concluding at $65K.

MMA Manager 2: Ultimate Fight had a more modest quarter, with downloads hovering around the low thousands and weekly active users staying just above the 100 mark. Revenue saw an increase in late June, ending the quarter at $136K.

WWE Mayhem saw downloads and weekly active users remain relatively low compared to other titles, with downloads peaking at 71K in mid-April and active users at 85K. Revenue also stayed under $100K for most of the quarter.

Boxing Star showed consistency in downloads, with numbers ranging from 29K-69K. Weekly active users peaked at 214K in late April, and revenue saw a significant rise in late June, reaching $115K.

For more in-depth data and insights on these trends, Sensor Tower's platform offers a comprehensive analysis of the mobile app market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024